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FTI - Add multimesh_instances_reset_physics_interpolation()
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@@ -2484,6 +2484,7 @@ void RenderingServer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("multimesh_set_physics_interpolated", "multimesh", "interpolated"), &RenderingServer::multimesh_set_physics_interpolated);
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ClassDB::bind_method(D_METHOD("multimesh_set_physics_interpolation_quality", "multimesh", "quality"), &RenderingServer::multimesh_set_physics_interpolation_quality);
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ClassDB::bind_method(D_METHOD("multimesh_instance_reset_physics_interpolation", "multimesh", "index"), &RenderingServer::multimesh_instance_reset_physics_interpolation);
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ClassDB::bind_method(D_METHOD("multimesh_instances_reset_physics_interpolation", "multimesh"), &RenderingServer::multimesh_instances_reset_physics_interpolation);
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BIND_ENUM_CONSTANT(MULTIMESH_TRANSFORM_2D);
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BIND_ENUM_CONSTANT(MULTIMESH_TRANSFORM_3D);
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@@ -512,6 +512,7 @@ public:
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virtual void multimesh_set_physics_interpolated(RID p_multimesh, bool p_interpolated) = 0;
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virtual void multimesh_set_physics_interpolation_quality(RID p_multimesh, MultimeshPhysicsInterpolationQuality p_quality) = 0;
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virtual void multimesh_instance_reset_physics_interpolation(RID p_multimesh, int p_index) = 0;
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virtual void multimesh_instances_reset_physics_interpolation(RID p_multimesh) = 0;
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virtual void multimesh_set_visible_instances(RID p_multimesh, int p_visible) = 0;
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virtual int multimesh_get_visible_instances(RID p_multimesh) const = 0;
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@@ -424,6 +424,7 @@ public:
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FUNC2(multimesh_set_physics_interpolated, RID, bool)
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FUNC2(multimesh_set_physics_interpolation_quality, RID, MultimeshPhysicsInterpolationQuality)
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FUNC2(multimesh_instance_reset_physics_interpolation, RID, int)
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FUNC1(multimesh_instances_reset_physics_interpolation, RID)
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FUNC2(multimesh_set_visible_instances, RID, int)
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FUNC1RC(int, multimesh_get_visible_instances, RID)
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@@ -329,6 +329,17 @@ void RendererMeshStorage::multimesh_instance_reset_physics_interpolation(RID p_m
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}
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}
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void RendererMeshStorage::multimesh_instances_reset_physics_interpolation(RID p_multimesh) {
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MultiMeshInterpolator *mmi = _multimesh_get_interpolator(p_multimesh);
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if (mmi && mmi->_data_curr.size()) {
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// We don't want to invoke COW here, so copy the data directly.
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ERR_FAIL_COND(mmi->_data_prev.size() != mmi->_data_curr.size());
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float *w = mmi->_data_prev.ptrw();
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const float *r = mmi->_data_curr.ptr();
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memcpy(w, r, sizeof(float) * mmi->_data_curr.size());
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}
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}
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void RendererMeshStorage::multimesh_set_visible_instances(RID p_multimesh, int p_visible) {
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return _multimesh_set_visible_instances(p_multimesh, p_visible);
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}
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@@ -152,6 +152,7 @@ public:
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virtual void multimesh_set_physics_interpolated(RID p_multimesh, bool p_interpolated);
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virtual void multimesh_set_physics_interpolation_quality(RID p_multimesh, RS::MultimeshPhysicsInterpolationQuality p_quality);
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virtual void multimesh_instance_reset_physics_interpolation(RID p_multimesh, int p_index);
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virtual void multimesh_instances_reset_physics_interpolation(RID p_multimesh);
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virtual void multimesh_set_visible_instances(RID p_multimesh, int p_visible);
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virtual int multimesh_get_visible_instances(RID p_multimesh) const;
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