1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

GDScript: Fix calling builtin static functions

This commit is contained in:
George Marques
2021-06-03 09:51:51 -03:00
parent 47545aeb1a
commit 1c8b076502
3 changed files with 9 additions and 1 deletions

View File

@@ -3248,7 +3248,9 @@ bool GDScriptAnalyzer::get_function_signature(GDScriptParser::CallNode *p_source
for (const MethodInfo &E : methods) {
if (E.name == p_function) {
return function_signature_from_info(E, r_return_type, r_par_types, r_default_arg_count, r_static, r_vararg);
function_signature_from_info(E, r_return_type, r_par_types, r_default_arg_count, r_static, r_vararg);
r_static = Variant::is_builtin_method_static(p_base_type.builtin_type, function_name);
return true;
}
}