You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-07 12:30:27 +00:00
Many fixes to visual script, changed virtuals override for a proper selector.
This commit is contained in:
@@ -1156,6 +1156,7 @@ void AnimationTreePlayer::transition_node_set_xfade_time(const StringName &p_nod
|
||||
}
|
||||
|
||||
void AnimationTreePlayer::TransitionNode::set_current(int p_current) {
|
||||
|
||||
ERR_FAIL_INDEX(p_current, inputs.size());
|
||||
|
||||
if (current == p_current)
|
||||
|
||||
Reference in New Issue
Block a user