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Merge pull request #79606 from clayjohn/ShaderRD-compilation-groups
Shader rd compilation groups
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@@ -734,7 +734,8 @@ public:
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virtual Vector<uint8_t> shader_compile_binary_from_spirv(const Vector<ShaderStageSPIRVData> &p_spirv, const String &p_shader_name = "") = 0;
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virtual RID shader_create_from_spirv(const Vector<ShaderStageSPIRVData> &p_spirv, const String &p_shader_name = "");
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virtual RID shader_create_from_bytecode(const Vector<uint8_t> &p_shader_binary) = 0;
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virtual RID shader_create_from_bytecode(const Vector<uint8_t> &p_shader_binary, RID p_placeholder = RID()) = 0;
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virtual RID shader_create_placeholder() = 0;
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virtual uint32_t shader_get_vertex_input_attribute_mask(RID p_shader) = 0;
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