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Merge pull request #79606 from clayjohn/ShaderRD-compilation-groups
Shader rd compilation groups
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@@ -754,7 +754,9 @@ void RenderingDevice::_bind_methods() {
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ClassDB::bind_method(D_METHOD("shader_compile_spirv_from_source", "shader_source", "allow_cache"), &RenderingDevice::_shader_compile_spirv_from_source, DEFVAL(true));
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ClassDB::bind_method(D_METHOD("shader_compile_binary_from_spirv", "spirv_data", "name"), &RenderingDevice::_shader_compile_binary_from_spirv, DEFVAL(""));
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ClassDB::bind_method(D_METHOD("shader_create_from_spirv", "spirv_data", "name"), &RenderingDevice::_shader_create_from_spirv, DEFVAL(""));
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ClassDB::bind_method(D_METHOD("shader_create_from_bytecode", "binary_data"), &RenderingDevice::shader_create_from_bytecode);
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ClassDB::bind_method(D_METHOD("shader_create_from_bytecode", "binary_data", "placeholder_rid"), &RenderingDevice::shader_create_from_bytecode, DEFVAL(RID()));
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ClassDB::bind_method(D_METHOD("shader_create_placeholder"), &RenderingDevice::shader_create_placeholder);
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ClassDB::bind_method(D_METHOD("shader_get_vertex_input_attribute_mask", "shader"), &RenderingDevice::shader_get_vertex_input_attribute_mask);
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ClassDB::bind_method(D_METHOD("uniform_buffer_create", "size_bytes", "data"), &RenderingDevice::uniform_buffer_create, DEFVAL(Vector<uint8_t>()));
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