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Merge pull request #26609 from nekomatata/shadow_offset

Support for shadow offset in box style
This commit is contained in:
Timo
2019-04-06 19:36:57 +02:00
committed by GitHub
7 changed files with 168 additions and 125 deletions

View File

@@ -240,7 +240,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
if (EditorSettings::get_singleton()->get("interface/theme/use_graph_node_headers")) {
Ref<StyleBoxFlat> sb = node->get_stylebox("frame", "GraphNode");
Color c = sb->get_border_color(MARGIN_TOP);
Color c = sb->get_border_color();
Color mono_color = ((c.r + c.g + c.b) / 3) < 0.7 ? Color(1.0, 1.0, 1.0) : Color(0.0, 0.0, 0.0);
mono_color.a = 0.85;
c = mono_color;

View File

@@ -344,7 +344,7 @@ void VisualShaderEditor::_update_graph() {
if (EditorSettings::get_singleton()->get("interface/theme/use_graph_node_headers")) {
Ref<StyleBoxFlat> sb = node->get_stylebox("frame", "GraphNode");
Color c = sb->get_border_color(MARGIN_TOP);
Color c = sb->get_border_color();
Color mono_color = ((c.r + c.g + c.b) / 3) < 0.7 ? Color(1.0, 1.0, 1.0) : Color(0.0, 0.0, 0.0);
mono_color.a = 0.85;
c = mono_color;