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Remove unnecessary call VS::get_singleton() twice
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@@ -334,7 +334,7 @@ Ref<Texture> EditorMaterialPreviewPlugin::generate(const RES &p_from, const Size
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OS::get_singleton()->delay_usec(10);
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}
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Ref<Image> img = VS::get_singleton()->VS::get_singleton()->texture_get_data(viewport_texture);
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Ref<Image> img = VS::get_singleton()->texture_get_data(viewport_texture);
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VS::get_singleton()->mesh_surface_set_material(sphere, 0, RID());
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ERR_FAIL_COND_V(!img.is_valid(), Ref<ImageTexture>());
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@@ -734,7 +734,7 @@ Ref<Texture> EditorMeshPreviewPlugin::generate(const RES &p_from, const Size2 p_
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OS::get_singleton()->delay_usec(10);
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}
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Ref<Image> img = VS::get_singleton()->VS::get_singleton()->texture_get_data(viewport_texture);
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Ref<Image> img = VS::get_singleton()->texture_get_data(viewport_texture);
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ERR_FAIL_COND_V(img.is_null(), Ref<ImageTexture>());
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VS::get_singleton()->instance_set_base(mesh_instance, RID());
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@@ -854,7 +854,7 @@ Ref<Texture> EditorFontPreviewPlugin::generate_from_path(const String &p_path, c
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OS::get_singleton()->delay_usec(10);
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}
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Ref<Image> img = VS::get_singleton()->VS::get_singleton()->texture_get_data(viewport_texture);
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Ref<Image> img = VS::get_singleton()->texture_get_data(viewport_texture);
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ERR_FAIL_COND_V(img.is_null(), Ref<ImageTexture>());
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img->convert(Image::FORMAT_RGBA8);
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