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Rename Basis "elements" to "rows"
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@@ -277,29 +277,29 @@ Error ResourceLoaderBinary::parse_variant(Variant &r_v) {
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} break;
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case VARIANT_BASIS: {
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Basis v;
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v.elements[0].x = f->get_real();
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v.elements[0].y = f->get_real();
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v.elements[0].z = f->get_real();
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v.elements[1].x = f->get_real();
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v.elements[1].y = f->get_real();
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v.elements[1].z = f->get_real();
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v.elements[2].x = f->get_real();
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v.elements[2].y = f->get_real();
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v.elements[2].z = f->get_real();
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v.rows[0].x = f->get_real();
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v.rows[0].y = f->get_real();
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v.rows[0].z = f->get_real();
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v.rows[1].x = f->get_real();
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v.rows[1].y = f->get_real();
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v.rows[1].z = f->get_real();
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v.rows[2].x = f->get_real();
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v.rows[2].y = f->get_real();
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v.rows[2].z = f->get_real();
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r_v = v;
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} break;
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case VARIANT_TRANSFORM3D: {
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Transform3D v;
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v.basis.elements[0].x = f->get_real();
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v.basis.elements[0].y = f->get_real();
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v.basis.elements[0].z = f->get_real();
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v.basis.elements[1].x = f->get_real();
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v.basis.elements[1].y = f->get_real();
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v.basis.elements[1].z = f->get_real();
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v.basis.elements[2].x = f->get_real();
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v.basis.elements[2].y = f->get_real();
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v.basis.elements[2].z = f->get_real();
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v.basis.rows[0].x = f->get_real();
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v.basis.rows[0].y = f->get_real();
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v.basis.rows[0].z = f->get_real();
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v.basis.rows[1].x = f->get_real();
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v.basis.rows[1].y = f->get_real();
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v.basis.rows[1].z = f->get_real();
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v.basis.rows[2].x = f->get_real();
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v.basis.rows[2].y = f->get_real();
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v.basis.rows[2].z = f->get_real();
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v.origin.x = f->get_real();
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v.origin.y = f->get_real();
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v.origin.z = f->get_real();
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@@ -1484,29 +1484,29 @@ void ResourceFormatSaverBinaryInstance::write_variant(Ref<FileAccess> f, const V
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case Variant::BASIS: {
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f->store_32(VARIANT_BASIS);
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Basis val = p_property;
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f->store_real(val.elements[0].x);
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f->store_real(val.elements[0].y);
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f->store_real(val.elements[0].z);
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f->store_real(val.elements[1].x);
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f->store_real(val.elements[1].y);
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f->store_real(val.elements[1].z);
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f->store_real(val.elements[2].x);
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f->store_real(val.elements[2].y);
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f->store_real(val.elements[2].z);
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f->store_real(val.rows[0].x);
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f->store_real(val.rows[0].y);
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f->store_real(val.rows[0].z);
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f->store_real(val.rows[1].x);
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f->store_real(val.rows[1].y);
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f->store_real(val.rows[1].z);
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f->store_real(val.rows[2].x);
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f->store_real(val.rows[2].y);
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f->store_real(val.rows[2].z);
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} break;
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case Variant::TRANSFORM3D: {
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f->store_32(VARIANT_TRANSFORM3D);
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Transform3D val = p_property;
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f->store_real(val.basis.elements[0].x);
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f->store_real(val.basis.elements[0].y);
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f->store_real(val.basis.elements[0].z);
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f->store_real(val.basis.elements[1].x);
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f->store_real(val.basis.elements[1].y);
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f->store_real(val.basis.elements[1].z);
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f->store_real(val.basis.elements[2].x);
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f->store_real(val.basis.elements[2].y);
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f->store_real(val.basis.elements[2].z);
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f->store_real(val.basis.rows[0].x);
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f->store_real(val.basis.rows[0].y);
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f->store_real(val.basis.rows[0].z);
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f->store_real(val.basis.rows[1].x);
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f->store_real(val.basis.rows[1].y);
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f->store_real(val.basis.rows[1].z);
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f->store_real(val.basis.rows[2].x);
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f->store_real(val.basis.rows[2].y);
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f->store_real(val.basis.rows[2].z);
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f->store_real(val.origin.x);
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f->store_real(val.origin.y);
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f->store_real(val.origin.z);
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