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New lightmapper

-Added LocalVector (needed it)
-Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too)
-Fixes and changes all around the place
-Added library for 128 bits fixed point (required for Delaunay3D)
This commit is contained in:
Juan Linietsky
2020-05-01 09:34:23 -03:00
parent 6a0473bcc2
commit 1bea8e1eac
434 changed files with 126122 additions and 3384 deletions

View File

@@ -79,6 +79,7 @@ public:
TK_TYPE_ISAMPLER3D,
TK_TYPE_USAMPLER3D,
TK_TYPE_SAMPLERCUBE,
TK_TYPE_SAMPLERCUBEARRAY,
TK_INTERPOLATION_FLAT,
TK_INTERPOLATION_SMOOTH,
TK_CONST,
@@ -218,6 +219,7 @@ public:
TYPE_ISAMPLER3D,
TYPE_USAMPLER3D,
TYPE_SAMPLERCUBE,
TYPE_SAMPLERCUBEARRAY,
TYPE_STRUCT,
TYPE_MAX
};
@@ -682,6 +684,7 @@ public:
texture_order(0),
type(TYPE_VOID),
precision(PRECISION_DEFAULT),
scope(SCOPE_LOCAL),
hint(HINT_NONE),
filter(FILTER_DEFAULT),
repeat(REPEAT_DEFAULT),