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New lightmapper
-Added LocalVector (needed it) -Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too) -Fixes and changes all around the place -Added library for 128 bits fixed point (required for Delaunay3D)
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@@ -2063,9 +2063,11 @@ bool Main::start() {
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}
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if (project_manager || editor) {
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// Hide console window if requested (Windows-only).
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bool hide_console = EditorSettings::get_singleton()->get_setting("interface/editor/hide_console_window");
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DisplayServer::get_singleton()->console_set_visible(!hide_console);
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if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_CONSOLE_WINDOW)) {
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// Hide console window if requested (Windows-only).
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bool hide_console = EditorSettings::get_singleton()->get_setting("interface/editor/hide_console_window");
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DisplayServer::get_singleton()->console_set_visible(!hide_console);
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}
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// Load SSL Certificates from Editor Settings (or builtin)
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Crypto::load_default_certificates(EditorSettings::get_singleton()->get_setting("network/ssl/editor_ssl_certificates").operator String());
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