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New lightmapper

-Added LocalVector (needed it)
-Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too)
-Fixes and changes all around the place
-Added library for 128 bits fixed point (required for Delaunay3D)
This commit is contained in:
Juan Linietsky
2020-05-01 09:34:23 -03:00
parent 6a0473bcc2
commit 1bea8e1eac
434 changed files with 126122 additions and 3384 deletions

View File

@@ -740,5 +740,69 @@ def build_rd_headers(target, source, env):
build_rd_header(str(x))
class RAWHeaderStruct:
def __init__(self):
self.code = ""
def include_file_in_raw_header(filename, header_data, depth):
fs = open(filename, "r")
line = fs.readline()
text = ""
while line:
while line.find("#include ") != -1:
includeline = line.replace("#include ", "").strip()[1:-1]
import os.path
included_file = os.path.relpath(os.path.dirname(filename) + "/" + includeline)
include_file_in_raw_header(included_file, header_data, depth + 1)
line = fs.readline()
header_data.code += line
line = fs.readline()
fs.close()
def build_raw_header(filename):
header_data = RAWHeaderStruct()
include_file_in_raw_header(filename, header_data, 0)
out_file = filename + ".gen.h"
fd = open(out_file, "w")
enum_constants = []
fd.write("/* WARNING, THIS FILE WAS GENERATED, DO NOT EDIT */\n")
out_file_base = out_file.replace(".glsl.gen.h", "_shader_glsl")
out_file_base = out_file_base[out_file_base.rfind("/") + 1 :]
out_file_base = out_file_base[out_file_base.rfind("\\") + 1 :]
out_file_ifdef = out_file_base.replace(".", "_").upper()
fd.write("#ifndef " + out_file_ifdef + "_RAW_H\n")
fd.write("#define " + out_file_ifdef + "_RAW_H\n")
fd.write("\n")
fd.write("static const char " + out_file_base + "[] = {\n")
for c in header_data.code:
fd.write(str(ord(c)) + ",")
fd.write("\t\t0};\n\n")
fd.write("#endif\n")
fd.close()
def build_rd_headers(target, source, env):
for x in source:
build_rd_header(str(x))
def build_raw_headers(target, source, env):
for x in source:
build_raw_header(str(x))
if __name__ == "__main__":
subprocess_main(globals())