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New lightmapper
-Added LocalVector (needed it) -Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too) -Fixes and changes all around the place -Added library for 128 bits fixed point (required for Delaunay3D)
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@@ -1138,6 +1138,8 @@ public:
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virtual RenderingDevice *create_local_device();
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virtual uint64_t get_memory_usage() const;
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RenderingDeviceVulkan();
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~RenderingDeviceVulkan();
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};
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