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mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

Fix typos with codespell

Using codespell 2.2-dev from current git.

Added `misc/scripts/codespell.sh` to make it easier to run it once in a
while and update the skip and ignore lists.
This commit is contained in:
Rémi Verschelde
2022-02-10 12:00:11 +01:00
parent f21a62b620
commit 1bdb82c64e
28 changed files with 65 additions and 60 deletions

View File

@@ -1077,7 +1077,7 @@ float DisplayServerX11::screen_get_refresh_rate(int p_screen) const {
monitors = xrr_get_monitors(x11_display, windows[MAIN_WINDOW_ID].x11_window, true, &count);
ERR_FAIL_INDEX_V(p_screen, count, SCREEN_REFRESH_RATE_FALLBACK);
} else {
ERR_PRINT("An error occured while trying to get the screen refresh rate.");
ERR_PRINT("An error occurred while trying to get the screen refresh rate.");
return SCREEN_REFRESH_RATE_FALLBACK;
}
@@ -1105,14 +1105,14 @@ float DisplayServerX11::screen_get_refresh_rate(int p_screen) const {
}
}
ERR_PRINT("An error occured while trying to get the screen refresh rate."); // We should have returned the refresh rate by now. An error must have occured.
ERR_PRINT("An error occurred while trying to get the screen refresh rate."); // We should have returned the refresh rate by now. An error must have occurred.
return SCREEN_REFRESH_RATE_FALLBACK;
} else {
ERR_PRINT("An error occured while trying to get the screen refresh rate.");
ERR_PRINT("An error occurred while trying to get the screen refresh rate.");
return SCREEN_REFRESH_RATE_FALLBACK;
}
}
ERR_PRINT("An error occured while trying to get the screen refresh rate.");
ERR_PRINT("An error occurred while trying to get the screen refresh rate.");
return SCREEN_REFRESH_RATE_FALLBACK;
}