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Organize existing code for editor plugins
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@@ -31,9 +31,9 @@
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#ifndef SKELETON_3D_EDITOR_PLUGIN_H
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#define SKELETON_3D_EDITOR_PLUGIN_H
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#include "editor/editor_plugin.h"
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#include "editor/editor_properties.h"
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#include "editor/gui/editor_file_dialog.h"
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#include "editor/plugins/editor_plugin.h"
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#include "editor/plugins/node_3d_editor_plugin.h"
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#include "scene/3d/camera_3d.h"
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#include "scene/3d/mesh_instance_3d.h"
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