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Organize existing code for editor plugins
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@@ -31,7 +31,7 @@
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#ifndef POLYGON_3D_EDITOR_PLUGIN_H
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#define POLYGON_3D_EDITOR_PLUGIN_H
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#include "editor/editor_plugin.h"
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#include "editor/plugins/editor_plugin.h"
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#include "scene/3d/mesh_instance_3d.h"
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#include "scene/3d/physics/collision_polygon_3d.h"
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#include "scene/gui/box_container.h"
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