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Organize existing code for editor plugins
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@@ -31,7 +31,7 @@
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#ifndef LIGHTMAP_GI_EDITOR_PLUGIN_H
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#define LIGHTMAP_GI_EDITOR_PLUGIN_H
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#include "editor/editor_plugin.h"
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#include "editor/plugins/editor_plugin.h"
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#include "scene/3d/lightmap_gi.h"
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#include "scene/resources/material.h"
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