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Organize existing code for editor plugins
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@@ -31,7 +31,7 @@
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#ifndef CAMERA_3D_EDITOR_PLUGIN_H
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#define CAMERA_3D_EDITOR_PLUGIN_H
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#include "editor/editor_plugin.h"
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#include "editor/plugins/editor_plugin.h"
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#include "scene/3d/camera_3d.h"
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class Camera3DEditor : public Control {
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