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Unify PacketPeerUDP using NetSocket
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@@ -28,6 +28,9 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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// Must include Winsock before windows.h (included by os_uwp.h)
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#include "drivers/unix/net_socket_posix.h"
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#include "os_uwp.h"
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#include "core/io/marshalls.h"
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@@ -38,7 +41,6 @@
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#include "drivers/windows/dir_access_windows.h"
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#include "drivers/windows/file_access_windows.h"
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#include "drivers/windows/mutex_windows.h"
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#include "drivers/windows/packet_peer_udp_winsock.h"
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#include "drivers/windows/rw_lock_windows.h"
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#include "drivers/windows/semaphore_windows.h"
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#include "drivers/windows/stream_peer_tcp_winsock.h"
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@@ -151,9 +153,9 @@ void OSUWP::initialize_core() {
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DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_USERDATA);
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DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_FILESYSTEM);
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NetSocketPosix::make_default();
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TCPServerWinsock::make_default();
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StreamPeerTCPWinsock::make_default();
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PacketPeerUDPWinsock::make_default();
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// We need to know how often the clock is updated
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if (!QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second))
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