1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

Unify PacketPeerUDP using NetSocket

This commit is contained in:
Fabio Alessandrelli
2018-09-02 05:32:12 +02:00
parent b4e3be7519
commit 1b99806b47
11 changed files with 223 additions and 832 deletions

View File

@@ -37,7 +37,7 @@
#include "drivers/unix/dir_access_unix.h"
#include "drivers/unix/file_access_unix.h"
#include "drivers/unix/mutex_posix.h"
#include "drivers/unix/packet_peer_udp_posix.h"
#include "drivers/unix/net_socket_posix.h"
#include "drivers/unix/rw_lock_posix.h"
#include "drivers/unix/semaphore_posix.h"
#include "drivers/unix/stream_peer_tcp_posix.h"
@@ -124,9 +124,9 @@ void OS_Unix::initialize_core() {
DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_FILESYSTEM);
#ifndef NO_NETWORK
NetSocketPosix::make_default();
TCPServerPosix::make_default();
StreamPeerTCPPosix::make_default();
PacketPeerUDPPosix::make_default();
IP_Unix::make_default();
#endif