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Remove connect *_compat methods

This commit is contained in:
Aaron Franke
2020-12-05 16:01:27 -05:00
parent 91fd6374eb
commit 1b348b3c17
11 changed files with 23 additions and 39 deletions

View File

@@ -42,7 +42,7 @@ void EditorPluginSettings::_notification(int p_what) {
if (p_what == NOTIFICATION_WM_WINDOW_FOCUS_IN) {
update_plugins();
} else if (p_what == Node::NOTIFICATION_READY) {
plugin_config_dialog->connect_compat("plugin_ready", EditorNode::get_singleton(), "_on_plugin_ready");
plugin_config_dialog->connect("plugin_ready", Callable(EditorNode::get_singleton(), "_on_plugin_ready"));
plugin_list->connect("button_pressed", callable_mp(this, &EditorPluginSettings::_cell_button_pressed));
}
}