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Rename scancode to keycode.

Add `physical_keycode` (keyboard layout independent keycodes) to InputEventKey and InputMap.
Fix non-latin keyboard layout keycodes on Linux/X11 (fallback to physical keycodes).
This commit is contained in:
bruvzg
2018-04-05 20:59:35 +03:00
parent 376a8255a9
commit 1af06d3d46
78 changed files with 736 additions and 299 deletions

View File

@@ -273,7 +273,8 @@ void HaikuDirectWindow::HandleKeyboardEvent(BMessage *message) {
event.instance();
GetKeyModifierState(event, modifiers);
event->set_pressed(message->what == B_KEY_DOWN);
event->set_scancode(KeyMappingHaiku::get_keysym(raw_char, key));
event->set_keycode(KeyMappingHaiku::get_keysym(raw_char, key));
event->set_physical_keycode(KeyMappingHaiku::get_keysym(raw_char, key));
event->set_echo(message->HasInt32("be:key_repeat"));
event->set_unicode(0);
@@ -283,8 +284,9 @@ void HaikuDirectWindow::HandleKeyboardEvent(BMessage *message) {
}
//make it consistent across platforms.
if (event->get_scancode() == KEY_BACKTAB) {
event->set_scancode(KEY_TAB);
if (event->get_keycode() == KEY_BACKTAB) {
event->set_keycode(KEY_TAB);
event->set_physical_keycode(KEY_TAB);
event->set_shift(true);
}