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Rename scancode to keycode.
Add `physical_keycode` (keyboard layout independent keycodes) to InputEventKey and InputMap. Fix non-latin keyboard layout keycodes on Linux/X11 (fallback to physical keycodes).
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@@ -1904,7 +1904,7 @@ void ProjectManager::_unhandled_input(const Ref<InputEvent> &p_ev) {
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// This is handled by the platform implementation on macOS,
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// so only define the shortcut on other platforms
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#ifndef OSX_ENABLED
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if (k->get_scancode_with_modifiers() == (KEY_MASK_CMD | KEY_Q)) {
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if (k->get_keycode_with_modifiers() == (KEY_MASK_CMD | KEY_Q)) {
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_dim_window();
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get_tree()->quit();
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}
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@@ -1913,9 +1913,9 @@ void ProjectManager::_unhandled_input(const Ref<InputEvent> &p_ev) {
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if (tabs->get_current_tab() != 0)
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return;
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bool scancode_handled = true;
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bool keycode_handled = true;
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switch (k->get_scancode()) {
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switch (k->get_keycode()) {
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case KEY_ENTER: {
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@@ -1972,14 +1972,14 @@ void ProjectManager::_unhandled_input(const Ref<InputEvent> &p_ev) {
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if (k->get_command())
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this->project_filter->search_box->grab_focus();
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else
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scancode_handled = false;
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keycode_handled = false;
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} break;
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default: {
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scancode_handled = false;
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keycode_handled = false;
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} break;
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}
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if (scancode_handled) {
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if (keycode_handled) {
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accept_event();
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}
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}
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