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Merge pull request #112349 from kleonc/tile_set_editor_paint_terrain_pick_crash
Fix TileSet editor crash on terrain pick in paint mode
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@@ -1887,7 +1887,7 @@ void TileDataTerrainsEditor::_update_terrain_selector() {
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// Kind of a hack to set icons.
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// We could provide a way to modify that in the EditorProperty.
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OptionButton *option_button = Object::cast_to<OptionButton>(terrain_property_editor->get_child(0));
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OptionButton *option_button = terrain_property_editor->get_option_button();
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for (int terrain = 0; terrain < tile_set->get_terrains_count(terrain_set); terrain++) {
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option_button->set_item_icon(terrain + 1, icons[terrain_set][terrain]);
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}
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