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Brand new networked multiplayer
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@@ -1951,7 +1951,7 @@ PropertyInfo VisualScriptScriptCall::get_input_value_port_info(int p_idx) const{
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return PropertyInfo();
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List<MethodInfo> functions;
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script->get_method_list(&functions);
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script->get_script_method_list(&functions);
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for (List<MethodInfo>::Element *E=functions.front();E;E=E->next()) {
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if (E->get().name==function) {
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if (p_idx<0 || p_idx>=E->get().arguments.size())
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@@ -2118,7 +2118,7 @@ void VisualScriptScriptCall::_validate_property(PropertyInfo& property) const {
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Ref<VisualScript> vs = get_visual_script();
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if (vs.is_valid()) {
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vs->get_method_list(&methods);
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vs->get_script_method_list(&methods);
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}
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} else {
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@@ -2130,7 +2130,7 @@ void VisualScriptScriptCall::_validate_property(PropertyInfo& property) const {
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if (!script.is_valid())
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return;
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script->get_method_list(&methods);
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script->get_script_method_list(&methods);
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}
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