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Brand new networked multiplayer
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@@ -320,7 +320,7 @@ public:
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virtual void get_script_signal_list(List<MethodInfo> *r_signals) const;
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virtual bool get_property_default_value(const StringName& p_property,Variant& r_value) const;
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virtual void get_method_list(List<MethodInfo> *p_list) const;
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virtual void get_script_method_list(List<MethodInfo> *p_list) const;
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virtual bool has_method(const StringName& p_method) const;
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virtual MethodInfo get_method_info(const StringName& p_method) const;
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@@ -413,6 +413,9 @@ public:
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virtual ScriptLanguage *get_language();
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virtual RPCMode get_rpc_mode(const StringName& p_method) const;
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virtual RPCMode get_rset_mode(const StringName& p_variable) const;
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VisualScriptInstance();
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~VisualScriptInstance();
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};
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