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C#: Rename Object to GodotObject

This commit is contained in:
Raul Santos
2022-12-07 16:16:51 +01:00
parent a968e51414
commit 1aceacaa6b
38 changed files with 147 additions and 145 deletions

View File

@@ -45,6 +45,7 @@ HashMap<String, String> _create_hashmap_from_vector(Vector<Pair<String, String>>
const HashMap<String, String> pascal_case_name_overrides = _create_hashmap_from_vector({
{ "BitMap", "Bitmap" },
{ "JSONRPC", "JsonRpc" },
{ "Object", "GodotObject" },
{ "OpenXRIPBinding", "OpenXRIPBinding" },
{ "SkeletonModification2DCCDIK", "SkeletonModification2DCcdik" },
{ "SkeletonModification2DFABRIK", "SkeletonModification2DFabrik" },