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C#: Rename Object to GodotObject
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@@ -34,7 +34,7 @@ namespace GodotPlugins.Game
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{
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DllImportResolver dllImportResolver = new GodotDllImportResolver(godotDllHandle).OnResolveDllImport;
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var coreApiAssembly = typeof(Godot.Object).Assembly;
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var coreApiAssembly = typeof(global::Godot.GodotObject).Assembly;
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NativeLibrary.SetDllImportResolver(coreApiAssembly, dllImportResolver);
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@@ -42,7 +42,7 @@ namespace GodotPlugins.Game
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ManagedCallbacks.Create(outManagedCallbacks);
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ScriptManagerBridge.LookupScriptsInAssembly(typeof(GodotPlugins.Game.Main).Assembly);
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ScriptManagerBridge.LookupScriptsInAssembly(typeof(global::GodotPlugins.Game.Main).Assembly);
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return godot_bool.True;
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}
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