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C#: Rename Object to GodotObject
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@@ -85,7 +85,7 @@ namespace Godot.SourceGenerators
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var classTypeSymbol = sm.GetDeclaredSymbol(cds);
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if (classTypeSymbol?.BaseType == null
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|| !classTypeSymbol.BaseType.InheritsFrom("GodotSharp", GodotClasses.Object))
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|| !classTypeSymbol.BaseType.InheritsFrom("GodotSharp", GodotClasses.GodotObject))
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{
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symbol = null;
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return false;
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