You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
Removed _change_notify
-For inspector refresh, the inspector now detects if a property change by polling a few times per second and then does update the control if so. This process is very cheap. -For property list refresh, a new signal (property_list_changed) was added to Object. _change_notify() is replaced by notify_property_list_changed() -Changed all objects using the old method to the signal, or just deleted the calls to _change_notify(<property>) since they are unnecesary now.
This commit is contained in:
@@ -96,6 +96,7 @@ public:
|
||||
StringName unbind;
|
||||
StringName emit;
|
||||
StringName notification;
|
||||
StringName property_list_changed;
|
||||
};
|
||||
|
||||
#endif // CORE_STRING_NAMES_H
|
||||
|
||||
Reference in New Issue
Block a user