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Modernize remaining uses of 0/NULL instead of nullptr (C++11)
Using clang-tidy's `modernize-use-nullptr`. https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-nullptr.html
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@@ -4896,7 +4896,7 @@ void RasterizerStorageRD::_update_decal_atlas() {
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Vector<DecalAtlas::SortItem> itemsv;
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itemsv.resize(decal_atlas.textures.size());
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int base_size = 8;
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const RID *K = NULL;
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const RID *K = nullptr;
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int idx = 0;
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while ((K = decal_atlas.textures.next(K))) {
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@@ -5050,7 +5050,7 @@ void RasterizerStorageRD::_update_decal_atlas() {
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RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(mm.fb, RD::INITIAL_ACTION_CLEAR, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_DROP, RD::FINAL_ACTION_DISCARD, cc);
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const RID *K = NULL;
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const RID *K = nullptr;
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while ((K = decal_atlas.textures.next(K))) {
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DecalAtlas::Texture *t = decal_atlas.textures.getptr(*K);
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Texture *src_tex = texture_owner.getornull(*K);
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@@ -5459,7 +5459,7 @@ Vector<StringName> RasterizerStorageRD::global_variable_get_list() const {
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ERR_FAIL_V_MSG(Vector<StringName>(), "This function should never be used outside the editor, it can severely damage performance.");
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}
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const StringName *K = NULL;
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const StringName *K = nullptr;
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Vector<StringName> names;
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while ((K = global_variables.variables.next(K))) {
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names.push_back(*K);
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