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Add external texture support (GLES3)
Co-authored-by: Fredia Huya-Kouadio <fhuyakou@gmail.com> Co-authored-by: Mauricio Narvaez <nvz@meta.com>
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@@ -3405,6 +3405,7 @@ void RenderingServer::_bind_methods() {
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BIND_ENUM_CONSTANT(GLOBAL_VAR_TYPE_SAMPLER2DARRAY);
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BIND_ENUM_CONSTANT(GLOBAL_VAR_TYPE_SAMPLER3D);
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BIND_ENUM_CONSTANT(GLOBAL_VAR_TYPE_SAMPLERCUBE);
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BIND_ENUM_CONSTANT(GLOBAL_VAR_TYPE_SAMPLEREXT);
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BIND_ENUM_CONSTANT(GLOBAL_VAR_TYPE_MAX);
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/* Free */
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