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@@ -663,7 +663,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
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transition_lines.clear();
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//draw conecting line for potential new transition
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//draw connecting line for potential new transition
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if (connecting) {
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Vector2 from = (state_machine->get_node_position(connecting_from) * EDSCALE) - state_machine->get_graph_offset() * EDSCALE;
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Vector2 to;
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