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Automatically open newly created script
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@@ -452,7 +452,6 @@ class ScriptEditor : public PanelContainer {
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void _scene_saved_callback(const String &p_path);
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void _mark_built_in_scripts_as_saved(const String &p_parent_path);
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bool open_textfile_after_create = true;
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bool trim_trailing_whitespace_on_save;
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bool trim_final_newlines_on_save;
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bool convert_indent_on_save;
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