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Fix wrong descriptions in EditorSettings

Fix wrong descriptions about `editors/3d/grid_division_level_max`
and `editors/3d/grid_division_level_min`.
This commit is contained in:
Rindbee
2023-03-26 13:11:24 +08:00
parent 6ef2f358c7
commit 19d77ea90d
2 changed files with 4 additions and 4 deletions

View File

@@ -6941,9 +6941,9 @@ void Node3DEditor::_init_grid() {
// Offsets division_level for bigger or smaller grids.
// Default value is -0.2. -1.0 gives Blender-like behavior, 0.5 gives huge grids.
real_t division_level_bias = EDITOR_GET("editors/3d/grid_division_level_bias");
// Default largest grid size is 8^2 when primary_grid_steps is 8 (64m apart, so primary grid lines are 512m apart).
// Default largest grid size is 8^2 (default value is 2) when primary_grid_steps is 8 (64m apart, so primary grid lines are 512m apart).
int division_level_max = EDITOR_GET("editors/3d/grid_division_level_max");
// Default smallest grid size is 1cm, 10^-2 (default value is -2).
// Default smallest grid size is 8^0 (default value is 0) when primary_grid_steps is 8.
int division_level_min = EDITOR_GET("editors/3d/grid_division_level_min");
ERR_FAIL_COND_MSG(division_level_max < division_level_min, "The 3D grid's maximum division level cannot be lower than its minimum division level.");