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Add maven publishing configuration for Godot tools
The Godot Android library on MavenCentral is a `template` build; this updated configuration adds a new 'Godot Tools' publishing artifact, allowing developers access to the `editor` build of the Godot Android library.
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@@ -19,7 +19,55 @@ afterEvaluate {
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// Mostly self-explanatory metadata
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pom {
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name = PUBLISH_ARTIFACT_ID
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description = 'Godot Engine Android Library'
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description = 'Godot Engine Android Library - Template Build'
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url = 'https://godotengine.org/'
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licenses {
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license {
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name = 'MIT License'
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url = 'https://github.com/godotengine/godot/blob/master/LICENSE.txt'
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}
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}
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developers {
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developer {
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id = 'm4gr3d'
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name = 'Fredia Huya-Kouadio'
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email = 'fhuyakou@gmail.com'
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}
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developer {
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id = 'reduz'
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name = 'Juan Linietsky'
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email = 'reduzio@gmail.com'
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}
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developer {
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id = 'akien-mga'
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name = 'Rémi Verschelde'
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email = 'rverschelde@gmail.com'
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}
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// Add all other devs here...
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}
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// Version control info - if you're using GitHub, follow the
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// format as seen here
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scm {
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connection = 'scm:git:github.com/godotengine/godot.git'
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developerConnection = 'scm:git:ssh://github.com/godotengine/godot.git'
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url = 'https://github.com/godotengine/godot/tree/master'
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}
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}
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}
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toolsRelease(MavenPublication) {
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from components.editorRelease
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// The coordinates of the library, being set from variables that
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// we'll set up later
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groupId ossrhGroupId
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artifactId TOOLS_PUBLISH_ARTIFACT_ID
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version PUBLISH_VERSION
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// Mostly self-explanatory metadata
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pom {
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name = TOOLS_PUBLISH_ARTIFACT_ID
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description = 'Godot Engine Tools Android Library - Editor Build'
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url = 'https://godotengine.org/'
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licenses {
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license {
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