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Merge pull request #37116 from neikeq/issue-12917

Sync csproj when files are changed from the Godot FileSystem dock
This commit is contained in:
Rémi Verschelde
2020-03-18 16:07:49 +01:00
committed by GitHub
12 changed files with 197 additions and 40 deletions

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@@ -3612,6 +3612,7 @@ void EditorNode::register_editor_types() {
ClassDB::register_class<ScriptCreateDialog>();
ClassDB::register_class<EditorFeatureProfile>();
ClassDB::register_class<EditorSpinSlider>();
ClassDB::register_virtual_class<FileSystemDock>();
// FIXME: Is this stuff obsolete, or should it be ported to new APIs?
ClassDB::register_class<EditorScenePostImport>();