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Cleanup of raw nullptr checks with Ref
Using `is_valid/null` over checks with `nullptr` or `ERR_FAIL_NULL` etc.
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@@ -183,7 +183,7 @@ Transform3D XRServer::get_reference_frame() const {
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}
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void XRServer::center_on_hmd(RotationMode p_rotation_mode, bool p_keep_height) {
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if (primary_interface == nullptr) {
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if (primary_interface.is_null()) {
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return;
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}
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@@ -235,7 +235,7 @@ void XRServer::_set_render_reference_frame(const Transform3D &p_reference_frame)
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Transform3D XRServer::get_hmd_transform() {
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Transform3D hmd_transform;
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if (primary_interface != nullptr) {
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if (primary_interface.is_valid()) {
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hmd_transform = primary_interface->get_camera_transform();
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}
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return hmd_transform;
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