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Improve "Add" button consistency in Project Settings
* Adds an icon to all the input-adjacent add/remove buttons * Adds a separator next to the action map "add" button * Changes the Shader Globals editor to be consistent with the others * Adds a clear button to the shader global name input
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@@ -45,6 +45,9 @@ void GroupSettingsEditor::_notification(int p_what) {
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case NOTIFICATION_ENTER_TREE: {
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update_groups();
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} break;
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case NOTIFICATION_THEME_CHANGED: {
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add_button->set_icon(get_editor_theme_icon(SNAME("Add")));
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} break;
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}
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}
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