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Reimplement Mutex with C++'s <mutex>
Main: - It's now implemented thanks to `<mutex>`. No more platform-specific implementations. - `BinaryMutex` (non-recursive) is added, as an alternative for special cases. - Doesn't need allocation/deallocation anymore. It can live in the stack and be part of other classes. - Because of that, it's methods are now `const` and the inner mutex is `mutable` so it can be easily used in `const` contexts. - A no-op implementation is provided if `NO_THREADS` is defined. No more need to add `#ifdef NO_THREADS` just for this. - `MutexLock` now takes a reference. At this point the cases of null `Mutex`es are rare. If you ever need that, just don't use `MutexLock`. - Thread-safe utilities are therefore simpler now. Misc.: - `ScopedMutexLock` is dropped and replaced by `MutexLock`, because they were pretty much the same. - Every case of lock, do-something, unlock is replaced by `MutexLock` (complex cases where it's not straightfoward are kept as as explicit lock and unlock). - `ShaderRD` contained an `std::mutex`, which has been replaced by `Mutex`.
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@@ -601,7 +601,8 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script, bool p_can_continue,
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void ScriptDebuggerRemote::_get_output() {
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mutex->lock();
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MutexLock lock(mutex);
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if (output_strings.size()) {
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locking = true;
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@@ -666,7 +667,6 @@ void ScriptDebuggerRemote::_get_output() {
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errors.pop_front();
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locking = false;
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}
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mutex->unlock();
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}
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void ScriptDebuggerRemote::line_poll() {
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@@ -914,7 +914,8 @@ void ScriptDebuggerRemote::_send_network_bandwidth_usage() {
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void ScriptDebuggerRemote::send_message(const String &p_message, const Array &p_args) {
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mutex->lock();
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MutexLock lock(mutex);
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if (!locking && is_peer_connected()) {
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if (messages.size() >= max_messages_per_frame) {
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@@ -926,7 +927,6 @@ void ScriptDebuggerRemote::send_message(const String &p_message, const Array &p_
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messages.push_back(msg);
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}
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}
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mutex->unlock();
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}
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void ScriptDebuggerRemote::send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type, const Vector<ScriptLanguage::StackInfo> &p_stack_info) {
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@@ -972,7 +972,7 @@ void ScriptDebuggerRemote::send_error(const String &p_func, const String &p_file
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err_count++;
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}
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mutex->lock();
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MutexLock lock(mutex);
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if (!locking && is_peer_connected()) {
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@@ -990,8 +990,6 @@ void ScriptDebuggerRemote::send_error(const String &p_func, const String &p_file
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}
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}
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}
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mutex->unlock();
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}
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void ScriptDebuggerRemote::_print_handler(void *p_this, const String &p_string, bool p_error) {
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@@ -1020,19 +1018,21 @@ void ScriptDebuggerRemote::_print_handler(void *p_this, const String &p_string,
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sdr->char_count += allowed_chars;
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bool overflowed = sdr->char_count >= sdr->max_cps;
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sdr->mutex->lock();
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if (!sdr->locking && sdr->is_peer_connected()) {
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{
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MutexLock lock(sdr->mutex);
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if (overflowed)
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s += "[...]";
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if (!sdr->locking && sdr->is_peer_connected()) {
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sdr->output_strings.push_back(s);
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if (overflowed)
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s += "[...]";
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if (overflowed) {
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sdr->output_strings.push_back("[output overflow, print less text!]");
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sdr->output_strings.push_back(s);
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if (overflowed) {
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sdr->output_strings.push_back("[output overflow, print less text!]");
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}
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}
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}
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sdr->mutex->unlock();
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}
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void ScriptDebuggerRemote::request_quit() {
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@@ -1106,7 +1106,6 @@ ScriptDebuggerRemote::ScriptDebuggerRemote() :
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last_net_bandwidth_time(0),
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performance(Engine::get_singleton()->get_singleton_object("Performance")),
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requested_quit(false),
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mutex(Mutex::create()),
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max_messages_per_frame(GLOBAL_GET("network/limits/debugger_stdout/max_messages_per_frame")),
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n_messages_dropped(0),
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max_errors_per_second(GLOBAL_GET("network/limits/debugger_stdout/max_errors_per_second")),
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@@ -1141,5 +1140,4 @@ ScriptDebuggerRemote::~ScriptDebuggerRemote() {
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remove_print_handler(&phl);
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remove_error_handler(&eh);
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memdelete(mutex);
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}
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