1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-09 12:50:35 +00:00

RendererRD: Remove binding specifier for push constants

This is unsupported and glslang made it raise an error in 11.7.0:
https://github.com/KhronosGroup/glslang/pull/2810

Co-authored-by: Clay John <claynjohn@gmail.com>
This commit is contained in:
Rémi Verschelde
2022-02-11 18:40:24 +01:00
parent cf13f8af64
commit 18d6b75ba8
55 changed files with 66 additions and 66 deletions

View File

@@ -32,7 +32,7 @@ layout(rgba16f, set = 0, binding = 10) uniform restrict writeonly image2D screen
layout(set = 0, binding = 11) uniform texture2DArray lightprobe_texture;
layout(push_constant, binding = 0, std430) uniform Params {
layout(push_constant, std430) uniform Params {
vec3 grid_size;
uint max_cascades;