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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
Co-authored-by: Riteo <riteo@posteo.net>
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@@ -5821,7 +5821,7 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
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driver_found = true;
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if (true) {
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RasterizerGLES3::make_current();
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RasterizerGLES3::make_current(true);
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} else {
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memdelete(gl_manager);
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gl_manager = nullptr;
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