You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
Co-authored-by: Riteo <riteo@posteo.net>
This commit is contained in:
@@ -543,7 +543,7 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis
|
||||
|
||||
#if defined(GLES3_ENABLED)
|
||||
if (rendering_driver == "opengl3") {
|
||||
RasterizerGLES3::make_current();
|
||||
RasterizerGLES3::make_current(false);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user