You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-17 14:11:06 +00:00
Improve GDScript Editor and Improve latency
Improvements: - GDScript Highlighter is faster by 25% as keys are smaller (hashes instead of strings) - Removes message queue from _apply_settings_change to allow resize to work correctly - Some performance fixes are pending still Note: this resolves the code editor behaving badly when resizing in debug builds
This commit is contained in:
committed by
Rémi Verschelde
parent
91960b7b81
commit
1881b3adc5
@@ -47,8 +47,8 @@ private:
|
||||
Vector<ColorRegion> color_regions;
|
||||
Map<int, int> color_region_cache;
|
||||
|
||||
Dictionary keywords;
|
||||
Dictionary member_keywords;
|
||||
HashMap<StringName, Color> keywords;
|
||||
HashMap<StringName, Color> member_keywords;
|
||||
|
||||
enum Type {
|
||||
NONE,
|
||||
|
||||
Reference in New Issue
Block a user