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Add icon, tooltip, rename button in AnimationLibraryEditor for clarity.
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@@ -80,6 +80,9 @@ class AnimationLibraryEditor : public AcceptDialog {
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StringName file_dialog_animation;
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StringName file_dialog_library;
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Button *new_library_button = nullptr;
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Button *load_library_button = nullptr;
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AcceptDialog *error_dialog = nullptr;
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bool adding_animation = false;
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StringName adding_animation_to_library;
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@@ -108,6 +111,7 @@ class AnimationLibraryEditor : public AcceptDialog {
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bool updating = false;
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protected:
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void _notification(int p_what);
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void _update_editor(Object *p_mixer);
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static void _bind_methods();
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