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[mono] implement generics GetNodesInGroup

This commit is contained in:
Paul Joannon
2020-06-18 16:32:54 +02:00
parent 4e0f31a67c
commit 183dc04d70
5 changed files with 152 additions and 0 deletions

View File

@@ -53,6 +53,7 @@
<Compile Include="Core\Extensions\NodeExtensions.cs" />
<Compile Include="Core\Extensions\ObjectExtensions.cs" />
<Compile Include="Core\Extensions\ResourceLoaderExtensions.cs" />
<Compile Include="Core\Extensions\SceneTreeExtensions.cs" />
<Compile Include="Core\GD.cs" />
<Compile Include="Core\GodotSynchronizationContext.cs" />
<Compile Include="Core\GodotTaskScheduler.cs" />