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Remove RES and REF typedefs in favor of spelled out Ref<>

These typedefs don't save much typing compared to the full `Ref<Resource>`
and `Ref<RefCounted>`, yet they sometimes introduce confusion among
new contributors.
This commit is contained in:
Hugo Locurcio
2022-05-03 01:43:50 +02:00
parent 8762286110
commit 180e5d3028
147 changed files with 607 additions and 611 deletions

View File

@@ -262,7 +262,7 @@ void PhysicsPointQueryParameters3D::_bind_methods() {
///////////////////////////////////////////////////////
void PhysicsShapeQueryParameters3D::set_shape(const RES &p_shape_ref) {
void PhysicsShapeQueryParameters3D::set_shape(const Ref<Resource> &p_shape_ref) {
ERR_FAIL_COND(p_shape_ref.is_null());
shape_ref = p_shape_ref;
parameters.shape_rid = p_shape_ref->get_rid();
@@ -270,7 +270,7 @@ void PhysicsShapeQueryParameters3D::set_shape(const RES &p_shape_ref) {
void PhysicsShapeQueryParameters3D::set_shape_rid(const RID &p_shape) {
if (parameters.shape_rid != p_shape) {
shape_ref = RES();
shape_ref = Ref<Resource>();
parameters.shape_rid = p_shape;
}
}