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Remove RES and REF typedefs in favor of spelled out Ref<>

These typedefs don't save much typing compared to the full `Ref<Resource>`
and `Ref<RefCounted>`, yet they sometimes introduce confusion among
new contributors.
This commit is contained in:
Hugo Locurcio
2022-05-03 01:43:50 +02:00
parent 8762286110
commit 180e5d3028
147 changed files with 607 additions and 611 deletions

View File

@@ -467,7 +467,7 @@ void SceneDebuggerObject::serialize(Array &r_arr, int p_max_size) {
const PropertyInfo &pi = properties[i].first;
Variant &var = properties[i].second;
RES res = var;
Ref<Resource> res = var;
Array prop;
prop.push_back(pi.name);
@@ -529,7 +529,7 @@ void SceneDebuggerObject::deserialize(const Array &p_arr) {
if (pinfo.type == Variant::OBJECT) {
if (var.is_zero()) {
var = RES();
var = Ref<Resource>();
} else if (var.get_type() == Variant::OBJECT) {
if (((Object *)var)->is_class("EncodedObjectAsID")) {
var = Object::cast_to<EncodedObjectAsID>(var)->get_object_id();
@@ -646,7 +646,7 @@ void LiveEditor::_node_set_func(int p_id, const StringName &p_prop, const Varian
}
void LiveEditor::_node_set_res_func(int p_id, const StringName &p_prop, const String &p_value) {
RES r = ResourceLoader::load(p_value);
Ref<Resource> r = ResourceLoader::load(p_value);
if (!r.is_valid()) {
return;
}
@@ -701,7 +701,7 @@ void LiveEditor::_res_set_func(int p_id, const StringName &p_prop, const Variant
return;
}
RES r = ResourceCache::get(resp);
Ref<Resource> r = ResourceCache::get(resp);
if (!r.is_valid()) {
return;
}
@@ -710,7 +710,7 @@ void LiveEditor::_res_set_func(int p_id, const StringName &p_prop, const Variant
}
void LiveEditor::_res_set_res_func(int p_id, const StringName &p_prop, const String &p_value) {
RES r = ResourceLoader::load(p_value);
Ref<Resource> r = ResourceLoader::load(p_value);
if (!r.is_valid()) {
return;
}
@@ -728,7 +728,7 @@ void LiveEditor::_res_call_func(int p_id, const StringName &p_method, const Vari
return;
}
RES r = ResourceCache::get(resp);
Ref<Resource> r = ResourceCache::get(resp);
if (!r.is_valid()) {
return;
}