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Remove RES and REF typedefs in favor of spelled out Ref<>
These typedefs don't save much typing compared to the full `Ref<Resource>` and `Ref<RefCounted>`, yet they sometimes introduce confusion among new contributors.
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@@ -82,7 +82,7 @@ Variant GDScriptNativeClass::_new() {
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RefCounted *rc = Object::cast_to<RefCounted>(o);
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if (rc) {
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return REF(rc);
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return Ref<RefCounted>(rc);
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} else {
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return o;
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}
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@@ -195,7 +195,7 @@ Variant GDScript::_new(const Variant **p_args, int p_argcount, Callable::CallErr
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}
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r_error.error = Callable::CallError::CALL_OK;
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REF ref;
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Ref<RefCounted> ref;
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Object *owner = nullptr;
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GDScript *_baseptr = this;
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@@ -213,7 +213,7 @@ Variant GDScript::_new(const Variant **p_args, int p_argcount, Callable::CallErr
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RefCounted *r = Object::cast_to<RefCounted>(owner);
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if (r) {
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ref = REF(r);
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ref = Ref<RefCounted>(r);
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}
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GDScriptInstance *instance = _create_instance(p_args, p_argcount, owner, r != nullptr, r_error);
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@@ -2292,7 +2292,7 @@ Ref<GDScript> GDScriptLanguage::get_orphan_subclass(const String &p_qualified_na
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/*************** RESOURCE ***************/
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RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
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Ref<Resource> ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
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if (r_error) {
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*r_error = ERR_FILE_CANT_OPEN;
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}
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@@ -2353,7 +2353,7 @@ void ResourceFormatLoaderGDScript::get_dependencies(const String &p_path, List<S
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}
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}
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Error ResourceFormatSaverGDScript::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
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Error ResourceFormatSaverGDScript::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
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Ref<GDScript> sqscr = p_resource;
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ERR_FAIL_COND_V(sqscr.is_null(), ERR_INVALID_PARAMETER);
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@@ -2378,12 +2378,12 @@ Error ResourceFormatSaverGDScript::save(const String &p_path, const RES &p_resou
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return OK;
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}
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void ResourceFormatSaverGDScript::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
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void ResourceFormatSaverGDScript::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const {
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if (Object::cast_to<GDScript>(*p_resource)) {
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p_extensions->push_back("gd");
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}
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}
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bool ResourceFormatSaverGDScript::recognize(const RES &p_resource) const {
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bool ResourceFormatSaverGDScript::recognize(const Ref<Resource> &p_resource) const {
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return Object::cast_to<GDScript>(*p_resource) != nullptr;
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}
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