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Remove RES and REF typedefs in favor of spelled out Ref<>
These typedefs don't save much typing compared to the full `Ref<Resource>` and `Ref<RefCounted>`, yet they sometimes introduce confusion among new contributors.
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@@ -48,7 +48,7 @@ class VisualShaderNodePlugin : public RefCounted {
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protected:
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static void _bind_methods();
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GDVIRTUAL2RC(Object *, _create_editor, RES, Ref<VisualShaderNode>)
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GDVIRTUAL2RC(Object *, _create_editor, Ref<Resource>, Ref<VisualShaderNode>)
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public:
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virtual Control *create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node);
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