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Remove RES and REF typedefs in favor of spelled out Ref<>
These typedefs don't save much typing compared to the full `Ref<Resource>` and `Ref<RefCounted>`, yet they sometimes introduce confusion among new contributors.
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@@ -109,8 +109,8 @@ public:
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virtual String get_name() override;
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virtual Ref<Texture2D> get_theme_icon() override;
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virtual RES get_edited_resource() const override;
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virtual void set_edited_resource(const RES &p_res) override;
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virtual Ref<Resource> get_edited_resource() const override;
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virtual void set_edited_resource(const Ref<Resource> &p_res) override;
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virtual void enable_editor() override;
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virtual void reload_text() override;
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virtual void apply_code() override;
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